Introduction to Computer Graphics and Multimedia, 2/e Anirban Mukhopadhyay & Arup Chattopadhyay-S.CHAND
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- Part I: Introduction
- Output Primitives
- Curves
- 2D Transformation
- 3D Transformation and Projection
- Hidden Lines and Surfaces
- Graphic Procedures—Clipping and Filling
- Illumination and Shading
- Multimedia
- Annexure 1: Graphical User Interface (GUI
- Annexure 2: Interactive Picture Construction
- Annexure 3: Interaction with Mouse
- Annexure 4: Model Projects
- Annexure 5: Graphics Mathematics